Chainsword melee weapon.
|Damage||1 d10 + 2 R|
Some weapons, such as swords and knives, are designed so that
the weight of the hilt balances the weight of the blade, making
the weapon easier to wield. Balanced weapons grant a +10
bonus to Weapon Skill Tests made to Parry.
Tearing weapons are vicious devices, often using multitudes
of fast-moving jagged teeth to rip into flesh and bone. These
weapons roll two dice for Damage and choose the highest.
Chainswords are roughly sword-like in shape as the name suggests, with a large flat housing containing the chain. Generally only the forward curved section is open, and is thrust at the enemy where the spinning chain teeth can bite into flesh and bone.